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DevLog #14 | EA Release is nearing

Again, a lot of work has been done in the last period of time - as the game isn't released yet, it doesn't require me to post updates weekly / monthly, so I can easily work on bigger features. I've...

DevLog #13 | Major updates o7

Its been long since the last DevLog! But as always, I've been busy. This new version brings us closer to the actual EA release on steam, which will be happening very soon. As the EA release will...

DevLog #12 | Open beta, map improvements, login

OPEN BETA TIME BABY Open beta time FINALLY! The open beta is now available for the public. I hope all goes well and everyone has fun. Remember to check the FAQ page. I'd also love it...

DevLog #11 | Asset editor, performance improvements

Another little Dev Log to keep everyone updated. Very little information from my side, so lets set it straight in this post. New asset editor This one has been bugging me a lot. There was...

DevLog #10 | New website, getting ready for open beta

I'm working hard on the new website right now. If you're reading this, its already online (duh). With the new website we will be opening up for the open beta and I will have implemented the...

DevLog #9 | Campaign mode, doors, roofs and much, much more.

Phew. I've been working my ass off the last couple of weeks. Here's a quick update on the latest new features; Campaign mode! Yeah baby, its decided. No longer just some multiplayer action,...

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