Shoot 'm Up

Massive multiplayer chaos. But tactical. Oh, and fast!

DevLog #9 | Campaign mode, doors, roofs and much, much more.

BUSY BUSY BEE

STEAM, HERE WE COME

DevLog #8 | Rockets, grenades, gore, performance, and getting the closed beta ready

DevLog #7 | ZOMBIES!

DevLog #6 | Melee, lighting, multiple weapon slots, new menu interface, memory leak fix

DevLog #5 | Bots & Render improvements

Looking for closed alpha and closed beta testers!

Devlog #4 | UI & Gamestate work

DevLog #3 | Mapeditor, render improvements

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